Open to all students.
This course is a great option for students interested in "leveling up" their emotional, mental, social, and physical resilience, as well as those interested in exploring the intersection of technology, gaming, and resilience.
In addition to several in-class gaming activities, students will play SuperBetter, an evidence-based online game that is rooted in positive psychology, cognitive behavior therapy, and game theory. No gaming experience necessary.
Contact Anthony Guest-Scott (aguestsc@iu.edu) for more information!