EDUC-X 151

Grow your ability to meet any challenge!

Open to all students.

This course is a great option for students interested in "leveling up" their emotional, mental, social, and physical resilience, as well as those interested in exploring the intersection of technology, gaming, and resilience.

In addition to several in-class gaming activities, students will play SuperBetter, an evidence-based online game that is rooted in positive psychology, cognitive behavior therapy, and game theory. No gaming experience necessary.

Contact Anthony Guest-Scott (aguestsc@iu.edu) for more information!

Course goals

Play games

Inside and outside of class, we'll play a variety of games to explore how the principles of game design can make even the most challenging tasks feel easier, more joyful, and more productive. 

Apply games to "real life"

We'll practice how to apply what we've learned about game theory to make "failure" more fun, increase our odds of success, build stronger social connectivity, and even develop a broader sense of meaning and purpose in nearly any aspect of what we do as students and as people.

Course snapshot

2credits

8weeks

19max class size